SWORD ART ONLINE: Fractured Daydream

Sword Art Online Fractured Daydream: Opening Movie trailer released in collaboration with ReoNa

Bandai Namco and Dimps have released the Opening Movie trailer for Sword Art Online Fractured Daydream, launching October 4 for PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam. The latest presentation showcased game features. The most recently introduced character is Heathcliff. Check out the Opening Movie trailer for Sword Art Online Fractured Daydream below, featuring the song “Our Song” by ReoNa. Here are the details via YouTube:

The Galaxia incident looms. Worlds collide. Heroes unite. Enjoy the opening footage of SWORD ART ONLINE Fractured Daydream, featuring “Our Song” by ReoNa.

In this expansive multiplayer adventure set in a virtual reality world called Alfheim Online, the Galaxia system has malfunctioned, causing a space-time fracture and creating a new version that blends worlds and timelines. In this unexplored new world, there will be characters from various arcs of Sword Art Online that will forge unexpected alliances while trying to fix the timeline.

Here’s an overview via Steam:

Altered Time and Space

Galaxia, a new system that allows players to relive the past, has been integrated into Alfheim Online. However, something goes wrong, resulting in a migration of players from various eras! To mend the timeline, Kirito must collaborate with former allies… and old enemies.

Choose Your Character and Join the Battle

The battle will feature 21 characters from various SAO arcs, each equipped with a specific role. Team up with groups of 20 players divided into 5 teams and collaborate with people from all over the world!

 Stay tuned for more information on Sword Art Online Fractured Daydream.

SWORD ART ONLINE Fractured Daydream

Michael Schmidt is a games media writer with a passion for exploring the intersection of technology and gaming culture. He enjoys uncovering the stories behind game development and discussing emerging industry trends. When he's not writing, Michael tests out the latest indie games, attends gaming conventions, and keeps up with advancements in gaming technology. His enthusiasm and curiosity make his work engaging for readers.