Ravenswatch

Ravenswatch: devstream announced ahead of the release of version 1.0

In just a few days, on September 26, Ravenswatch will launch its 1.0 version on PC via Steam, and the development team at Passtech Games has announced that they will hold a devstream tomorrow, September 24. The stream will be available starting at 4:00 PM Italian time on the developers’ Twitch channel.

Hosted by Margaux Saly, Communication Manager, along with the creators who contributed to the game’s development, the event will give players a retrospective of the early access phase, gameplay sessions showcasing the new features of the full version, and a surprise announcement. Players will also have the opportunity to ask their questions directly to the developers, who will include:

  • Sylvain Passot, studio director
  • Adrien Crochet, game director
  • Valentin André-Terramorsi, art director
  • Etienne Guyard, 3D animator
  • Alice Fernandez, character artist

Here’s a general description of the game:
Ravenswatch is an action roguelike game with a top-down view that combines intense real-time combat with high replayability. Following the success of Curse of the Dead Gods, Passtech returns with a new formula and a fresh gaming experience that can be enjoyed solo or with up to four players in co-op mode.

Below you can see the post on X reminding everyone about tomorrow’s devstream on September 24, which is also the last one for the early access of Ravenswatch.

Michael Schmidt is a games media writer with a passion for exploring the intersection of technology and gaming culture. He enjoys uncovering the stories behind game development and discussing emerging industry trends. When he's not writing, Michael tests out the latest indie games, attends gaming conventions, and keeps up with advancements in gaming technology. His enthusiasm and curiosity make his work engaging for readers.