Marvel Rivals

Marvel Rivals has gone Gold, here are the official abilities of the heroes

One week ahead of the launch, NetEase announced via their official Twitter page that Marvel Rivals has gone Gold. Additionally, the official abilities of all the heroes that will be included in the game at launch have been published. Recently, details about optimisation, maps, and anti-cheat have been revealed. Remember, the title will be available on December 6, 2024, for PlayStation 5, Xbox Series X/S, and PC, featuring 25 characters in the roster at launch. Below are the details via Twitter:

Good news, Rivals…. Marvel Rivals has gone Gold! Let’s ignite the battle on December 6!

A rich and varied roster of Marvel characters

The most beloved superheroes and classic supervillains from the worlds of the Avengers, the Guardians of the Galaxy, the X-Men, and across the entire Marvel multiverse. In the alpha version available in May, players will have access to over a dozen superheroes and supervillains, including iconic characters like Black Panther, Spider-Man, Magneto, and Magik.

A fast-paced and fun 6 vs 6 action level, with ever-changing gameplay dynamics

With intricate environments, snappy gameplay, and constantly shifting battlefields, you’ll never be bored in Marvel Rivals! You can fight as superheroes or supervillains with incredible abilities, combining your powers to create unexpected moments of fun on the battlefield.

A dynamic synergy between heroes

By coordinating unique combinations between characters, you unlock surprising group abilities! Players can unleash the synergy of combined superpowers and create new tactics to turn the tide of battle: ride Groot with Rocket Raccoon to surprise enemies, unleash gamma energy with Hulk to power up Iron Man’s suit and deal massive damage, along with many other combinations!

Stay tuned for more information.

Michael Schmidt is a games media writer with a passion for exploring the intersection of technology and gaming culture. He enjoys uncovering the stories behind game development and discussing emerging industry trends. When he's not writing, Michael tests out the latest indie games, attends gaming conventions, and keeps up with advancements in gaming technology. His enthusiasm and curiosity make his work engaging for readers.